Feiko's Blog
  • Home
  • Portfolio
Subscribe

Feiko van Dijk

3 posts published

Quantum VR: Post Mortem

Quantum VR: Post Mortem

Back in December 2019 my school launched a new set of projects, called Game Marmalades. These projects would last 4 weeks long with the goal of creating a solid concept ready for pre-production. The projects would be completed by groups of 6 to 9 students, a mix of Visual Artists,

Feiko van Dijk Apr 24, 2021 • 2 min read
How to set up automated Unreal builds using Jenkins CI

How to set up automated Unreal builds using Jenkins CI

I was having way too many issues with simply setting up Jenkins to automatically build my Unreal Engine projects. For an unexperienced designer like me it took me a few hours to figure this out. Hope this helps some other unexperienced designer out there! Requirements Windows machine (Running Windows server

Feiko van Dijk Mar 18, 2021 • 2 min read

How to set up an Unreal Tournament 4 server/hub

Last month I struggled to find a complete and up to date guide on how to properly setup a simple UT4 server or hub, so here is my up to date ish guide. Many of this information is from personal experience or help from community members. Special thanks to Zunnie,

Feiko van Dijk Nov 9, 2020 • 2 min read
Feiko's Blog © 2022
Powered by Ghost